It might RS3 gold be quick short-term profit, but any new individual wouldn't be anticipating this type of game to be in the store leading to only F2P or just 1/2 month subscription. Then you would have to take care of the negative reviews which are very likely to come from them since RS is a really slow build up to end-game content compared to the typical action-packed or speedy gratification of their other matches on the platform. Would being on steam give enough money? We are not only discussing the cut, we are talking about the money spent making RuneScape fulfill the prerequisites steam has.
I really don't understand what they are but they're at least going to include writing a launcher that can work through steam. Steam also distributes updates for games on the stage so again you have to have a means to get the upgrade through 2 channels at the exact same moment. Not impossible tasks although not 5 minute types. And that means you have to ask, what could it do? Sure being in steam might increase visibility of RuneScape, but does it require it? Runescape's problem isn't that people have not heard of RuneScape - it is that people don't wish to play it. Even people who have never played an MMORPG in their life have heard of runescape.
The issue is getting them to perform, would being on matters like steam assistance that? But it is not certain. Steam has games using their launchers, although I might be talking out of my ass here. The RuneScape client has its own launcher, just without a user interface that is fancy. They'd only need to get the wrapper on steam/epic, which would just have to get upgraded when there are major client updates where you need to redownload it from the site (which does not happen frequently, right?). Not sure how they'd handle revenue sharing. All of RuneScape purchases are currently done not and through a weblink in RuneScape match, but they could mplement a steam shop for runecoins keys.
Yep lots of steam games have their launchers however from what I've seen upgrades are still handled by them via steam rather than via the launcher. Meaning every week they'd be pushing updates through steam as well as through Apple, android and the present desktop client. Yeah that on its own isn't a deal breaker but all these little things accumulate very quickly to make a simple suggestion"set game on steam" into a fairly significant project with plenty of potential downsides.
Valve and ohh would like you to include steam wallet as an option even in link shops. And any in RuneScape game purchases have to be locked so that a participant accessing via steam can pay via steam. Basically you can not blame them but it is full of negatives from jagex's view. In addition you have the update process in general, I do not understand what type of lead time steam need with upgrades being pushed and if that will work with how often RS is upgraded. Many mmos have their own launcher, and the buy RS gold launcher is only updated by steam updates. Steam retains up the launcher to date, the launcher patches RuneScape, entirely outside of steam.